blenderlightdata¶
- class pyvale.blenderlightdata.BlenderLightData(pos_world: numpy.ndarray, rot_world: scipy.spatial.transform._rotation.Rotation, energy: int, type: pyvale.blenderlightdata.BlenderLightType = <BlenderLightType.POINT: 'POINT'>, shadow_soft_size: float = 1.5)[source]¶
Bases:
object
- energy: int¶
- pos_world: ndarray¶
- rot_world: Rotation¶
- shadow_soft_size: float¶
- type: BlenderLightType¶