blenderrenderdata¶
- class pyvale.blenderrenderdata.RenderData(cam_data: pyvale.cameradata.CameraData | tuple[pyvale.cameradata.CameraData, pyvale.cameradata.CameraData], base_dir: pathlib.Path = PosixPath('/home/runner'), samples: int = 2, engine: pyvale.blenderrenderdata.RenderEngine = <RenderEngine.CYCLES: 'CYCLES'>, max_bounces: int = 12, bit_size: int = 8, threads: int = 4)[source]¶
Bases:
object
- base_dir: Path¶
- bit_size: int¶
- cam_data: CameraData | tuple[CameraData, CameraData]¶
- engine: RenderEngine¶
- max_bounces: int¶
- samples: int¶
- threads: int¶